Paper Presentation Topics

Showing posts with label Human Computer Interaction. Show all posts
Showing posts with label Human Computer Interaction. Show all posts

Real-Time 3D Human Capture System

Saturday, February 13, 2010 · 0 comments

Abstract: It is available in the file which you can download from the link below.

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Human-Oriented Interaction With an Anthropomorphic

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Abstract: It is available in the file which you can download from the link below.

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Human Machine Interface

Friday, February 12, 2010 · 0 comments

Abstract: It is available in the file which you can download from the link below.

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Cyborgs - Human Computer Interaction

Thursday, November 19, 2009 · 0 comments

Abstract:In the years ahead we will witness machines with intelligence more powerful than that of humans. This will mean that robots, not humans, make all the important decisions. It will be a robot dominated world with dire consequences for humankind. The question is - Is there an alternative way ahead?

Humans have limited capabilities. Humans sense the world in a restricted way, vision being the best of the senses. Humans understand the world in only 3 dimensions and communicate in a very slow, serial fashion called speech. But can this be improved on? Can we use technology to upgrade humans?

The possibility exists to enhance human capabilities. To harness the ever increasing abilities of machine intelligence, to enable extra sensory input and to communicate in a much richer way, using thought alone. This possibility is made possible in the form of Cyborgs. A Cyborg is a Cybernetic Organism, part human part machine; it thrives on the inputs both from the living senses and from the machine interface, which acts as an enhancement module.

Dr. Kevin Warwick heads the Cybernetics Department at the University of Reading in the United Kingdom and has taken the first steps on this path, using himself as a guinea pig test subject receiving, by surgical operation, technological implants connected to his central nervous system.

Courtesy: N.Santhanam, Adi Parasakthi Engineering College (APEC), Melmaruvathur, Tamilnadu

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Human Computer Interaction

Tuesday, November 10, 2009 · 0 comments

Abstract:HUMAN BRAIN AND COMPUTER
INTERFACE is the study related to
operate the computer or any electronic
device using the thoughts (IDEAS) of
once brain with out using the any
external devices like keyboard, mouse or
some thing else. It is available in the file which you can download from the link below.

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Human Computer Interactions

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Abstract:Throughout history, humans in society have had a need to determine the identity of individuals who have committed crimes. In the last century, there has been unprecedented progress in developing accurate, scientific methodologies for connecting a suspect with a crime. It is available in the file which you can download from the link below.

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Human Computer Interaction

Sunday, September 13, 2009 · 0 comments

Abstract:

Human capability has long been limited by biology. Our mental and physical capabilities are limited. Athletes have pushed the limits of strength and endurance. Human working memory has always been limited to a relatively small number of items. Our minds, even of the most talented, are limited. And as we age, we go frail, both physically and mentally. Up to now, our advances in technology have functioned as accessories, enhancing our capabilities but not making any changes in our biology.

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Human Computer Interaction

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Abstract:


“Human –computer interaction (HCI)” is the study of interaction between people (users) and computers. It is an interdisciplinary subject, relating computer science with many other fields of study and research. Interaction between users and computers occurs at the user interface which includes both hardware i.e. peripherals and other hardware and software for example determining which, and how, information is presented to the user on a screen
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Human Computer Interaction

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Abstract:

Ever wondered what makes some Websites easier to use than others, or why some people seem to master new navigation systems quickly while others struggle to learn? Do you know why users get lost in electronic space or find it difficult to communicate with others through the medium of technology? These questions are just some of the driving forces behind research in the developing field of Human Computer InteractionDownload Full Paper: Click here
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Implicit Human Computer Interaction Through Context

Sunday, September 06, 2009 · 0 comments

Abstract:

In this paper the term implicit human computer interaction is defined. It is discussed how the availability of processing power and advanced sensing technology can enable a shift in HCI from explicit interaction, such as direct manipulation GUIs, towards a more implicit interaction based on situational context. In the paper an algorithm that is based on a number of questions to identify applications that can facilitate implicit interaction is given. Implemented. It is also discussed how situational context can be exploited to improve input and output of mobile devices.

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Human Computer Interaction through Spoken Natural Language

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Abstract:

The fastest and most straightforward way of communication for mankind is the voice. Therefore, the best way to interact with computers should be the voice too. That is why at the moment men are searching new ways to interact with computers. This interaction is improved if the words spoken by the speaker are organized in Natural Language.Download Full Paper: Click here
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Human Area Network Technology: RedTacton

Thursday, September 03, 2009 · 0 comments

Abstract: Red Acton is an exciting new technology for human area networking. We have developed a transceiver that uses the human body as a data transmission medium based on an electric-field sensor that uses an electrooptic crystal and laser light. Using this transceiver, we succeeded in achieving 10BASE communication in accordance with IEEE 802.3 through a human body from one hand to the other hand. While our immediate objective is to implement a Red Tacton system supporting two-way intra body communication at a rate of 10 M bit/s between any two points on the body, our longer-term plans include developing a mass-market transceiver interface supporting PDA’s s and notebook computers while continuing efforts to reduce the size and power consumption of the transceiver to enhance its portability. In the past, Bluetooth, infrared communications (IrDA), radio frequency ID systems (RFID), and other technologies have been proposed to solve the "last meter" connectivity problem. However, they each have various fundamental technical limitations that constrain their usage, such as the precipitous fall-off in transmission speed in multi-user environments producing network congestion. Thus this problem has been solved by the red tacton and has made it very innovative.

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Human Computer Interaction Through Jaws Software

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Abstract: The first part of this paper introduces the necessity of refreshable Braille display, device which rests on the keyboard by means of raising dots through holes on a flat surface .The second part focuses on the fundamentals of the speech synthesis which converts text to speech, and the speech units. The third part portrays the speech production by the vocal chords and acoustic phonetics. The next part is dealt with the detailed description on various converted speech units (words,sylablles,demisylablles,diphone,allophone,phoneme), the way in which these primitive speech units are combined to form a full speech with phonetic sounds. The process indulged in the analysis of speech signals and the various synthesis methods, the coding of vocal tract parameters using Linear Predictive Coding (LPC) synthesis with its block diagram and finally the conclusion part ,followed by bibliography


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Vision Based Human – Computer Interaction For Realtime Detection & Tracking

Saturday, August 15, 2009 · 0 comments

Abstract: “Human – Computer Interaction (HCI)” is the study of interaction between people (users) and computers. It is an interdisciplinary subject, relating computer science with many other fields of study and research. Interaction between users and computers occurs at the user interface which includes both hardware i.e. peripherals and other hardware and software for example determining which, and how, information is presented to the user on a screen.

In this paper we describe a physical user interface system for easy and natural user-computer interaction. VisulaPen is vision-based system for real-time detection and tracking of a stylus that completely replaces mouse and keyboard, thus providing a valid input device for mobile computers, and its low computational complexity renders it suitable also for PDAs. The system can be operated from a wide range of distances (either from a desk or from a wall – mounted projection panel) and is able to work with all lightning conditions. The architecture of the system is here described, and experimental results in several tests are presented and commented.


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